Thursday, July 16, 2009

Notes from Planing and Workflow Webnimar-18April'09

Following are my notes which i took after watching free Planning and Workflow Webnimar at Animation mentor resources pages by Wayne Gilbert and Keith Sintay.

Keith Sintay


He work on Hollywood block-buster like G.I. Joe, Open season, Star wars(on of the sequel)and Transformer.

  • Key Poses
    He strongly emphasizes on finding the key poses/ story-telling poses by looking at live action footage first then look for break downs or inbetween.


  • Highlights,the importance of position of SPINE and NECK which young animator almost forgot.


  • Maya-animation trick


    • Middle-mouse drag on the range slider is the quickest and easiest way to create breakdowns and in-betweens( this is cool)

    • It is easier to re-time or adjust timing in graph editor.

    • Never to hit spline button in the graph editor as it create overshoot(biggest enemy of CG animaiton), download and use Auto-tangent tool as an substitute for spline tangent link in the end.



  • Websites

    *above are not exact link which keith said in webnimar i think i note it down incorrectly but they are all directed to above web-sites.




Wayne Gilbert



  • Start with Silhouette.

  • character changes as Poster changes.

  • Focus on personality of characters


    • take time to understand the personality of characters.

    • play a lot with characters before animating.

    • Forget about animation, draw key poses what you want to see in animation.



  • Force behind the movement should never leave mind.

  • How animation get from one pose to another(key poses).

  • Posing-Force, try to capture the personality of the character sketch.







*above are my notes from webnimar on Planing and Workflow by Keith Sintay and Wayne Gilbert at Animation mentor on 18 April'09.

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